Sunday, May 15, 2005
Friends, Clans, Matchmaking, Stats
A large part of most modern online gaming services is matchmaking and it's associated technologies. As is so often the case, Steam has some unique opportunities to implement these ideas in a way that no other service can. This docuement outlines possible implementations of four key, interlinked concepts that could change the way people look at and use Steam.
friends_clans_matchmaking_stats.doc (90KB)
friends_clans_matchmaking_stats.doc (90KB)